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April 13, 2009


For reference, A Link to the Past was for the SNES. Ocarina was for the N64. I'm not sure which one you meant in the article; I guess they're both peerless, really...

Sequelitis is one of the biggest complaints I have with Nintendo. Each generation will feature its own Mario "Adventure" / Mario Kart / Zelda / Smash / etc revamp - many of the quite good - but the amount of original titles seems to diminish each iteration. I can only remember Pikmin and Ikaruga from the GameCube, versus Blast Corps, Paper Mario, 007/PD, Mischief Makers, Banjo-Kazooie, Turok, original Smash, Wetrix, et al on the N64.


Yeah, I meant Ocarina; just a careless mistake. Thanks for the heads-up.

Nintendo is the biggest culprit behind sequels, though they're hardly alone. And you're right that original games increasingly have a tougher time getting to store shelves, likely because increased costs associated with new consoles leads to less risk-taking...

Yeah, if we're talking about sequels, EA's basketball and football titles go back at least 15 years.

Also, for all its flaws, at least Ghostbusters II didn't feature Richard Pryor skiing off the top of a skyscraper.

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